About Capture Universe
We're here to turn reality into 3D
Capture Universe began with a simple frustration: capturing the real world in 3D was slow, expensive and locked behind specialist hardware. We set out to change that — a single cloud pipeline that takes any reality-capture data and turns it into precise, shareable 3D anyone can build with.
Our story
Photogrammetry and neural reconstruction produce stunning results, but the tooling has always assumed you own a powerful workstation and the patience to manage it. We thought the heavy lifting belonged in the cloud — and the creative work belonged in the browser, open to your whole team and your clients.
So we built Capture Universe: bring in photos, video, drone footage, LiDAR or point clouds, and we handle the reconstruction on our GPUs. Out comes a scale-accurate model you can export, drop into a web-based scene editor, and share with a single link — no plugins or downloads required.
What we believe
Reality, made workable
The physical world is messy. Our job is to turn photos, scans and point clouds into clean, scale-accurate 3D you can actually build with.
Everything in the browser
No GPU, no install, no waiting on a render farm under someone's desk. If you have a link, you have the full pipeline.
Built for teams
Capture is rarely a solo act. Workspaces, sharing and an open API mean the whole team — and your clients — stay in the loop.
- 5
- Free scans every month
- 0
- GPUs you need to own
- ∞
- Worlds you can build
Start capturing the world in 3D today
Create your first scan in minutes. Free to start, no credit card required.
Get started free